AI Insights · Timothy · January 2021
Q4 2020 Racing Games Performance on Android in Australia
A Sensor Tower analysis reveals the latest trends for the top five racing games on Android in Australia for Q4 2020. Dive into the data for downloads, revenue, and active users.
Top Racing Games on Android in Australia: Q4 2020 Trends
The last quarter of 2020 saw some intriguing patterns in the racing game category for Android users in Australia. Sensor Tower provides a comprehensive look into how these games performed in terms of downloads, revenue, and weekly active users.
Starting with CSR 2 Realistic Drag Racing, the game experienced a steady increase in downloads, peaking at nearly 2K in the final week of December. Weekly active users followed a similar upward trend, with figures rising from 4K to over 5K in the same period.
Nintendo Co., Ltd.'s Mario Kart Tour demonstrated a more volatile pattern in downloads, spiking to over 5K in early October before settling to around 3K by year's end. The game's weekly active users remained relatively high, staying above the 36K mark throughout the quarter.
ELECTRONIC ARTS' Need for Speed™ No Limits saw a decline in downloads from nearly 1.5K to just over 2K, but the number of weekly active users surged from 5.3K to 6.2K in the last week of December, indicating a strong user retention.
Another title from ELECTRONIC ARTS, Real Racing 3, showed a consistent increase in downloads, ending the quarter with over 1.7K downloads. Weekly active users saw an impressive growth, starting at 5.5K and ending at over 7K.
Lastly, Asphalt 9: Legends from Gameloft SE displayed a slight increase in downloads, with a peak of over 2K in late December. The active user base remained steady with a slight rise, ending the quarter with nearly 5.5K weekly active users.
For more insights and detailed analytics, Sensor Tower's platform offers an in-depth look into the app performance metrics.